class Mob extends Vob (client-side)
Available since version: 0.1.0
This class represents 3d object in the world, which can be focused.
Constructor
Mob(string model)
Parameters:
stringmodel: the model name to be used as visual.
Constructor
Mob(userpointer ptr)
Parameters:
userpointerptr: the pointer to the object from the game.
Properties
string name
Represents the name of the mob, which will be shown when the object is focused.
string scemeName (read-only)
Available since version: 0.1.10
Represents the possible state animation, which will be played by player on interaction with mob.
bool focusOverride
Available since version: 0.1.10
Represents the mob focus feature. When focusOverride is enabled, the mob can be focused in ranged fight mode.
Methods
No methods.
Callbacks
No callbacks.