class MobFire extends MobInter (client-side)
Available since version: 0.3.0
This class represents fire object in the world.
Constructor
MobFire(string model)
Parameters:
stringmodel: the model name to be used as visual.
Constructor
MobFire(userpointer ptr)
Parameters:
userpointerptr: the pointer to the object from the game.
Properties
string fireVobtreeName
Represents the fire vobtree name. Example: "FIRETREE_LAMP.ZEN"
string fireSlot
Represents the fire slot. Example: "BIP01 FIRE"
Methods
No methods.
Callbacks
No callbacks.