event
onRenderFocus (client-side)
Available since version: 0.0.1
This event can be canceled
This event is triggered every game frame, but only when user is focusing other player, npc or vob.
Parameters
int type, int|null id, int x, int y, string name
int
type: the type of currently focused vob. For more information see Vob types.int|null
id: the id of currently focused vob. If focused target is not player or npc this value isnull
.int
x: screen virtual x position. Position X is centered related to vob.int
y: screen virtual y position. Position Y is offsetted above vob.string
name: focused target displayed name.