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event onFocus (client-side)

Available since version: 0.0.2

This event is triggered when hero change focused player or npc.

Parameters

int|null currentId, int|null previousId
  • int|null currentId: the id of currently focused player or npc. It can be null when hero lost focus or focused other object than player or npc.
  • int|null previousId: the id of previously focused player or npc. It can be null if previous focus target wasn't set or was not a player or npc.