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function drawWeaponQueued (client-side)

Available since version: 0.3.2

This function will push draw weapon action on hero/npc action queue.
If hero/npc doesn't have equipped weapon assosiated with the preffered weapon mode, then it will try to draw melee weapon, otherwise WEAPONMODE_FIST will be used instead.

Declaration

void drawWeaponQueued(int id, int weaponMode)

Parameters

  • int id: the player id.
  • int weaponMode: the preffered weapon mode. For more information see Weapon mode constants.