function setPlayerAngle (client-side)
Available since version: 0.0.1
This function will set the player/npc facing rotation on y axis.
Declaration
void setPlayerAngle(int id, float angle, bool interpolate = true)
Parameters
intid: the player id.floatangle: the facing rotation on y axis.boolinterpolate: whether or not we should interpolate, or set the angle immediately.