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static class ItemGround (server-side)

Available since version: 0.1.0

This class represents item on the ground.

Properties

int id (read-only)

Represents the unique id of the item ground.


string instance (read-only)

Represents the item instance of the item ground.


int amount (read-only)

Represents the item amount of item ground.


bool physicsEnabled

Available since version: 0.3.2

Represents the state of flag about item ground physics.


string world (read-only)

Represents the item ground world (.ZEN file path).


int virtualWorld

Available since version: 0.1.2

Represents the virtual world of item ground.


Methods

getPosition

This method will get the item ground position on the world.

{x, y, z} getPosition()

Returns {x, y, z}:

the item ground position on the world.


setPosition

Available since version: 0.3.2

This method will set the item ground position in the world.

void setPosition(float x, float y, float z)

Parameters:

  • float x: the position in the world on the x axis.
  • float y: the position in the world on the y axis.
  • float z: the position in the world on the z axis.

getRotation

Available since version: 0.3.0

This method will get the item ground rotation on the world.

{x, y, z} getRotation()

Returns {x, y, z}:

the item ground rotation on the world.


setRotation

Available since version: 0.3.2

This method will set the item ground rotation in the world.

void setRotation(float x, float y, float z)

Parameters:

  • float x: the rotation in the world on the x axis.
  • float y: the rotation in the world on the y axis.
  • float z: the rotation in the world on the z axis.

Callbacks

No callbacks.