function setPlayerName (server-side)
Available since version: 0.0.1
Note
The name string can't be longer than 18 characters, and must be unique for each player.
This function will set the player/npc unique nickname for all players.
Declaration
bool setPlayerName(int id, string name)
Parameters
intid: the player id.stringname: the new unique player name.
Returns bool
true when unique player name was set, otherwise false.