function setLODStrengthOverride (client-side)
Available since version: 0.1.10
This function will set the LOD strength override used by dynamic models (ASC) like armors, npc body, etc...
Declaration
void setLODStrengthOverride(float strength)
Parameters
floatstrength: the LOD strength value. --1use values stored within mesh. -0don't use LOD for mesh. -1>= use aggressive LOD