function sendMessageToAll (server-side)
Available since version: 0.0.0
This function will send a chat message to every connected player.
Sending a message triggers client side event onPlayerMessage with playerid set as -1.
Declaration
void sendMessageToAll(int r, int g, int b, string text)
Parameters
intr: the red color component in RGB model.intg: the green color component in RGB model.intb: the blue color component in RGB model.stringtext: that will be send.