class TexAniCtrl (client-side)
Available since version: 0.3.8.0
This class represents the texture animation controller owned by a material. Instances are obtained through Material.texAniCtrl.
Properties
int aniChannel
Represents the texture animation channel used by the controller.
float actFrame
Represents the current fractional animation frame.
float aniFPS
Represents the texture animation playback speed in frames per second.
int frameCtr
Represents the engine frame counter used by the animation controller.
bool oneShot
Represents whether the texture animation stops after one playback.
Methods
static getMasterFrameCtr
Returns the current engine texture animation master frame counter.
int getMasterFrameCtr()
Returns int:
Callbacks
No callbacks.