class ModelAni extends Object (client-side)
Available since version: 0.3.8.0
This class represents a model animation.
Properties
string aniName
Represents the animation name.
string ascName
Represents the ASC file name used by the animation.
int aniID
Represents the animation identifier.
string aliasName
Represents the alias name of the animation.
int layer
Represents the animation layer.
float blendInSpeed
Represents the animation blend-in speed.
float blendOutSpeed
Represents the animation blend-out speed.
BBox3d& aniBBox3DObjSpace
Represents the animation bounding box in object space.
float collisionVolumeScale
Represents the collision volume scale used by the animation.
string nextAniName
Represents the name of the next animation.
float fpsRate
Represents the current animation frame rate.
float fpsRateSource
Represents the original animation frame rate.
int rootNodeIndex
Represents the index of the animation root node.
float samplePosRangeMin
Represents the minimum position range used when sampling the animation.
float samplePosScaler
Represents the position scale used when sampling the animation.
int aniType
Represents the type of the animation.
Methods
getAniVelocity
Returns the animation velocity.
float getAniVelocity()
Returns float:
getAniTranslation
Returns the animation translation.
Vec3& getAniTranslation()
Returns Vec3&:
Callbacks
No callbacks.