function setPlayerStreamRadius (server-side)
Available since version: 0.3.7.3
Note
This value gets reset back to default stream range from config when player joins the server, you need to set it again in onPlayerJoin event.
This function is used to set player stream radius.
Declaration
void setPlayerStreamRadius(int id, int radius)
Parameters
intid: the player id.intradius: the stream radius for the player, that will be clamped to range <0, 15000>.